The keys to successful UX/UI design lie in a thorough understanding of the brief. This involves effectively responding to the client's needs during a product launch meeting. NetDevices designs ergonomic and attractive interfaces for its clients' digital products: mobile, web, e-commerce, and platforms.
The digital design process
The digital design process begins with the page hierarchy. Good website/mobile architecture means making navigation available to as many users as possible. This creates a clear and functional architecture. The tree structure of the website or mobile application plays a major role. This is true in terms of usability, visibility, UX, and SEO.
The UX approach is to design a simple product. It must be easy to use, understandable, and navigable. Any friction that hinders the user journey must be removed. Reducing the number of clicks is important. It is also essential to clearly define the features for the user's needs.

Agile Methodology and UX/UI, its role in User Stories
Integrating UX/UI into "agile sprints" is the solution for working as a "Product" team.
The role of the web designer is to adapt their creations to the shortagile cycle. They communicate and collaborate with developers and clients who must work together to develop a product.
During sprints, web designers must demonstrate flexibility and adaptability, respond to changes, and above all take into account the technical constraints of the design in each sprint in order to identify any issues or sticking points for users before development begins.
AgileUX/UI becomes important in the design of the user story because the goal will be to have the graphic design (wireframe) validated or invalidated by customers.
The role of the Product Owner
The Product Owner is responsible for creating user story tasks for their technical team before they enter a sprint.
The advantage of working with user stories is that they provide a technical estimate and limit wasted time in the event of changes.

Graphical interface design
The UI part is worked on during the sprint preceding development in order to optimize timing as much as possible.
Once the wireframe has been validated, we move on tothe interface design, which will enable us to build the product's visual identity. To design an interface, the designer works on creating the navigation elements, screen sequences, and their organization.
They must propose the most appropriate, effective, and innovative interactions. Each element of graphic content is designed graphically (buttons, icons, bars, frames, typography, etc.).
The web designer creates the ergonomics and architecture of a website or application. These are essential for understanding an interface.

Before starting the graphic design (UI user interface), it is necessary to create a prototype to structure the pages properly.
For interface design, we use various visual interface design tools (Illustrator, Photoshop); Interface/interaction prototyping: Sketch, InVision, Marvelapp, Figma.
These tools allow us to give the client a preview of the project before development.
To improve and facilitate the work of front-end developers, we use web/mobile components that consist of several distinct technologies and allow us to create customizable and reusable graphical interface components (icons, lists, buttons, etc.), such as: Material Design, Materialangular.io, Material UI, React Native Elements, Font Awesome, Google Fonts, etc.
To finalize the product, a testing phase is launched to verify that it is functioning properly and ultimately ensure the success of the project.


